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MAIN PAGE > Journal "Urban Studies" > Contents of Issue № 03/2022
This issue is currently being formed. All articles presented on this page have already been included in this issue, are considered published, and will remain unchanged in the final version of the issue along with other metadata of the articles.
Учредитель: Даниленко Василий Иванович, w.danilenko@nbpublish.com
Главный редактор: Слабуха Александр Васильевич, PhD in Architecture, slabuha@mail.ru
Contents of Issue № 03/2022
Question at hand
Tseluiko D.S., Shnaider G.I. - Features and capaсities of non-traditional programs for architectural modeling and visualization on the example of the game "MINECRAFT" pp. 1-7



Abstract: This article is devoted to the analysis of the modeling process and visualization capabilities in the Minecraft game, as well as comparing the result with architectural visualization in the Archicad program. The process of creating a three-dimensional model is described using the main stages: site preparation, drawing creation, model design and visualization. Each of the stages has its own characteristics within the game environment. The article points out the negative sides of Minecraft: limited detail and unrealistic visualization. The advantages of the program are also described: the ease of operation and intuitiveness of the menu, the ability to quickly model complex shapes, the game gives minimal concepts about working with materials, the environment and the scene for visualization. The main advantage is the ability to develop three-dimensional thinking within the game environment. The world of the architectural industry is undergoing great changes, this is expressed both in unusual forms and materials of buildings, and in design programs. Each of which has its own characteristics and tools, due to which it facilitates the creation of a certain category of volumes. This makes it possible to develop a certain style trend, an example of this is the Rhinoceros program with the Grasshopper plugin, which allows you to easily create and modify complex objects. But in addition to complex programs with many functions, there are also simple ones that are more entertainment than a serious tool, but can interest the user and direct him to the path of the future architect. One of the most popular games of this type is Minecraft. It is familiar to every student and schoolboy, for a reason, because the creative potential of this game is almost inexhaustible.
Kolodin K., Cherepanov P., Skurlatova E.A. - Fundamentals of shaping a pedestrian street as an object in the form of a multifunctional complex pp. 8-23



Abstract: This article examines the architectural and spatial organization of a pedestrian street, presented as an object in the form of a multifunctional complex. The subject of the study is the architectural and typological features of the components of a multifunctional pedestrian street. The novelty of the approach lies in the representation of the street as an integral object in the form of a multifunctional complex in the structure of the residential quarter of St. Petersburg. The article also contains a systematic analysis of architectural planning, urban planning and compositional solutions for objects of this type. The analysis is based on combining the principle of operation of a pedestrian street with the criteria of multifunctionality. The main section of this study is devoted to an overview of the structure of diversified objects included in the pedestrian street building. The scientific novelty of the work consists in considering a pedestrian street as an independent object in the form of a multifunctional complex incorporated into the structure of a residential quarter. For this purpose, the project "Multifunctional Street in the structure of the Lenexpo quarter" (St. Petersburg) was carried out by the Bachelor of Architecture Peter Dmitrievich Cherepanov under the guidance of Konstantin Ivanovich Kolodin, Associate Professor of the Department of Architectural Design of the St. Petersburg State University of Architecture and Civil Engineering (SPbGASU). On the basis of the completed project, a typology of objects combined into a multifunctional complex was formulated. The project was developed taking into account the multisectoral unification, as well as taking into account the principles of modular structuring of space and the construction of individual buildings and structures. The mechanism of the pedestrian street operation was calculated, which was reflected in architectural planning and spatial solutions when designing this complex. According to the content of the main sections of the study, conclusions were formulated that take into account the prospects for the development of such architectural objects in the future.
Architecture and Environment
Figol D.D., Bazilevich M.E. - Nikitin's apartment buildings in Chita pp. 24-35



Abstract: The article reflects the results of the research conducted within the framework of the scientific project "Architects and engineers of the eastern suburbs of Russia (the second half of the XIX – beginning of the XX century)". The publication examines the creative activity of the famous Trans-Baikal architect, a graduate of the St. Petersburg Imperial Academy of Arts Gavriil Vlasevich Nikitin, who worked in Chita at the beginning of the XX century. Brief biographical information is provided concerning the educational training of the architect, as well as his professional activities on the "outskirts" of the Russian Empire. On the basis of archival data and materials of field surveys, seven preserved buildings of apartment buildings built in the capital of Transbaikalia according to his projects have been identified. A brief digression into the history of the construction of these facilities is given, their spatial planning and stylistic features are considered. Apartment houses authored by G. V. Nikitin are of unconditional interest for historical and architectural science not only as examples of regional architecture of the pre-revolutionary period, but also as an example of the work of this master on a private order. Carrying out projects for representatives of the Chita merchant class, the architect managed to create a number of expressive structures that met the socio-economic and aesthetic needs of his time, as well as set the tone for the subsequent development of the central district of the city. The study showed that the architect mainly worked in the forms of eclecticism, skillfully combining motifs and elements of different architectural styles, thereby managing to form his own, well-recognized author's handwriting.
Культурное наследие
Khil'ko N.F., Gorelova Y.R. - Images of architectural heritage in the cultural space pp. 36-44



Abstract: The subject of this article is the analysis of methodological aspects of the study of images of architectural heritage in the cultural space of the city. The object of the study is the architectural environment of the city as part of the architectural heritage. The author examines in detail such aspects of the topic as the influence of heritage on the positive image of the territory, the essence of the image and figurative characteristics of the city, factors of perception of urban space, directions of development of the architectural environment of the city, analysis of the figurative characteristics of the city, the state of architectural heritage. Special attention is paid to the methodology of analyzing images of cultural heritage, classification of figurative characteristics, substantiation of a new approach to the analysis of the architectural environment of the city. A special contribution of the authors to the study of the topic is the substantiation of a new methodological construct in the study of the subject field of the influence of figurative characteristics of the architectural environment of the city on the preservation of its cultural heritage. The novelty of the research is the new application of the figurative-symbolic approach to the study of cultural heritage in the images of architecture. The main conclusions of the study are: the need for the formation of an architectural environment, as well as significant activities to actualize and popularize cultural heritage, the active inclusion of images of architectural heritage in the semiotic field of the cultural space of the city, increasing awareness of the value of the architectural environment on the part of citizens.
Architecture and Environment
Glatolenkova E. - Architectural Planning Features of Class II Stations of the Ussuri Railway: Vladivostok and Khabarovsk pp. 45-60



Abstract: The subject of the study is the architectural and urban planning features of Class II stations on the section of the Trans–Siberian Railway - the Ussuriyskaya Railway (the historical name of the line), the most remote from Moscow and St. Petersburg. The article discusses the final stations of the route – Vladivostok and Khabarovsk during the years of construction and in the first years of operation (the time frame can be conditionally considered from 1891 – the laying of the road, until the early 1910s - the preparation of projects for the reconstruction and expansion of stations). The author pays special attention to the study of village layouts, the mutual location of the main objects – passenger buildings, squares, streets; the current state of railway development is analyzed. The paper presents the materials obtained during the field surveys and research studies of the author in 2021-2022. It is emphasized that railway stations and their simple, at first glance, architectural design are part of the grandiose ensemble of the Great Siberian Way, original monuments of the era, and as such are of considerable research interest. Architectural and town-planning features of the first railway stations of Vladivostok and Khabarovsk are analyzed for the first time. The necessity of further comprehensive study of the railway development of cities and towns in the south of the Far East, including for the development of measures for its preservation and popularization of industrial architectural heritage, was noted.
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