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Publications of Bykova Natalia Ivanovna
Culture and Art, 2017-11
Bykova N.I. - Evolution of Expressive Means in the Art of Cinema and Problems of Film Aesthetics (the Case Study of Film Versions of Francis Fitzgerald's Novel 'The Great Gatsby') pp. 18-32

DOI:
10.7256/2454-0625.2017.11.24527

Abstract: The subject of the research is the dynamics of development of expressive means in the art of cinema. The object of the research is the novel 'The Great Gatsby' by Francis Fitzerald and film versions of this novel. The author of the article focuses on the three most recent film versions of the novel by Jack Clayton (1974), Robert Markowitz (2000) and Baz Luhrmann (2013). According to the author, The Great Gatsby Novel offers an interesting approach to the concept of the American Dream. The novel does not idealize the American Dream but dispels the myth. This conceptual uncertainty attracts readers and audience. In her research Bykova pays special attention to the language of cinema that helps to reveal the images of the main heroes and symbolic message of the novel. The main research methods include comparative history and analytical methods. The comparative analysis of different cinematographic versions of the novel allows to trace back the dynamic processes that were going on in the art of cinema. For the first time in the academic literature the author analyzes artistic features of film versions of Francis Fitzerald's novel The Great Gatsby. The author also analyzes processes related to the evolution of the language of cinema and expressive means that allow to create diversified artistic images of the main heroes. The author discusses features of the composition, colour symbolism, basic montage techniques and compare them to new technologies applied to video recording and processing. 
Philosophical Thought, 2017-4
Bykova N.I. - Detail as an artistic device in F. Kaufman's film "The Unbearable Lightness of Being" and the eponymous novel by M. Kundera pp. 1-12

DOI:
10.7256/2409-8728.2017.4.22443

Abstract: The subject of this research is the detail as an artistic device. The object the novel of the modern prose writer Milan Kundera "The Unbearable Lightness of Being" and the eponymous film by F. Kaufman. The author thoroughly examines the two art components used in the book and the film – black bowler hat and mirror. The author studies the question of creation of images of the main characters through the language of fiction and language of film, as well as the means the on-screen imagery. Special attention is given to the analysis of two characters, Tomas and Sabina, whose fates are the driving force of the plot. The main methods of this study are the comparative historical and analytical.  The author analyzes the conceptual aspects of artistic detail as an essential sense-making component. The scientific novelty of the article lies in examination of the artistic expression in M. Kundera’s novel "The Unbearable Lightness of Being" and F. Kaufman’s film. The article considers the spiritual-moral pursuits of the characters, as well as presents a comparative analysis of the artistic techniques that illustrate the features of the language of fiction and language of film.
Man and Culture, 2017-2
Bykova N.I. - The game as plot-and the aesthetic phenomenon of gaming cinema pp. 1-10

DOI:
10.7256/2409-8744.2017.2.22680

Abstract: The subject of the study is the game as an artistic device in modern cinema. The object of research is modern cinema art. The author examines the question of what the game is from the point of view of philosophy and art history. The study analyzes screen versions of famous works of world literature based on the game in its various manifestations. Of interest are several cinematographic works in this aspect, among them the national adaptation of F. Durrenmatt's novel "The Accident", the director V. Zhalakiavicius, and the screen version of the play "The Sleuth" by A. Shaffer.The main methods of this study are comparative-historical and analytical. A comparative analysis of the cinematographic material of different years makes it possible to trace the dynamics of changes in cinematic artistic techniques. In the study for the first time films are analyzed in which the game becomes one of the main plot-forming, aesthetic or semantic components, through the comprehension of which the understanding of the meaning of the artistic work takes place. The game is interesting as an artistic device in the film industry, since it allows to include in the space of the film a lot of cinematographic techniques that allow diversifying and improving the language of the cinema.
Man and Culture, 2016-6
Bykova N.I. - The art of cinematography and cinema museums: world practice and contemporary problems pp. 84-93

DOI:
10.7256/2409-8744.2016.6.21255

Abstract: The subject of this research is the cinema museums, while the object is the art of cinematography. The author examines the global experience in the area of creation of cinema museums, as well as studies the history of Russian Cinema Museum and prospects of its further development. Special attention is given to the modern status of cinema museums and issues associated with determination of their functions, which at the present stage remain unambiguous. The perception of the world experience in regards to this question is necessary for resolving the problem of creation and functionality of the cinema museum in Russia. The main methods of this study is the comparative-historical and analytical. The work analyzes the key concepts of outlook upon the cinema museums, as well as their sociocultural importance. The scientific novelty lies in the fact that the cultural phenomenon of the museum of cinematography art requires thorough examination. Cinema museums are located in multiple countries of the world, however, the question of what does the notion of cinema museum imply, is rather complicated due to the syncreticity of the screen arts.
Modern Education, 2016-3
Bykova N.I. - The modernization of educational standards in the sphere of culture and art: current dynamics, problems and prospects pp. 11-21

DOI:
10.7256/2409-8736.2016.3.19407

Abstract: The subject this work is the educational standards in the sphere of culture and art. The object is the stages of modernization of educational standards, which were implemented over the last 15 years, the problems and prospects of development. The author carefully examines the structure of the three educational standards, as well as performs a comparative analysis of the content and competencies. The article studies the state educational standard of higher professional education in specialty "Folk Arts" (2003) and federal state educational standards of higher professional education with regards to training of bachelors in discipline “Folk Artistic Culture”, which became active in 2009 and 2015. The main method of this research consists in analysis of the existing over the recent years state educational standards based on theoretical understanding of their content and implementation in pedagogical practice of Omsk State University named after F. M. Dostoevsky. The scientific novelty lies in the fact that the insightful comparative analysis of the content and competencies of the different generation standards in the area of culture and art has never been accomplished. The relevance of understanding of the current dynamics is justified by the established situation in the system of higher education due to the preparation towards approval of the new generation standards.
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